Project NV

Project NV is a work-in-progress prototype for a AAA game environment. Working with esteemed artist Sasha Beliaev who did the Art Direction and 3D Concepting.

Procedural Open World Generation Prototype

Simple workflow I set up to generate a heightfield-based Terrain, generate masks procedurally, scatter foliage procedurally and automatically pipe into an Unreal 4 Landscape Material. Made in 2018 before I started working as a Technical Artist